The player would compete to beat a high score by playing as many minigame as possible within the available credits with the possibility of winning extra credits with a hig minigame score or obtaining equal symbols on the slot machine. Our team envisioned a simple 2-D slot machine that triggers some minigames if certain conditions were met after the spinning session (obtaining a certain number of equal symbols). The Aim of this coursework was to create a simple slot machine game in Unity with the possibility of adding a connecting metagame. #Intro to Programming Assignment 2 (Group)